Shooter AI - The AI solution for ANY combat situation.unitypacka

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Added1 year ago (2025-03-10 23:38:16)
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Description

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Requires Unity 4.3.1 or higher.

Feature list:
- Dynamic shooter AI, with advanced cover finding

- Deployment in less than 5 mins; Drag-and-drop usage; works out of the box with UFPS and Realistic FPS Prefab; Supports all features in Unity Free

- Choose between Unity Navmesh or A*

- 27 page manual
- Eyes, ears and tactile input feed the AI brain for total comprehension of the environment

- Dynamic fear and adrenaline settings never let the same situation play out twice

- Ability to customize each and every AI character so that they react in their own individual
way, though default values already allow fully operational character

- Melee attack : make AI characters fight only with melee weapons, or use their gun (when they run out of ammo) to suicidally charge; as usual everything works right out of the box and ANY weapon can be used as a melee armament

- Shooter AI takes over all animations and IK, so you just concentrate on making the perfect model; AI procedurally reacts to hits, falls and gets back up!

- 25 voice tracks with built in audio manager

- Fully open source, well commented C# code; no DLLs; all properties can be edited in-game

- Built-in LOD manager

- ZOMBIE Prefab Included

- Insert own code at vital events, to make the game create the atmosphere you want

Requires Unity 4.3.1 or higher.

Feature list:
- Dynamic shooter AI, with advanced cover finding

- Deployment in less than 5 mins; Drag-and-drop usage; works out of the box with UFPS and Realistic FPS Prefab; Supports all features in Unity Free

- Choose between Unity Navmesh or A*

- 27 page manual

- Eyes, ears and tactile input feed the AI brain for total comprehension of the environment

- Dynamic fear and adrenaline settings never let the same situation play out twice

- Ability to customize each and every AI character so that they react in their own individual
way, though default values already allow fully operational character

- Melee attack : make AI characters fight only with melee weapons, or use their gun (when they run out of ammo) to suicidally charge; as usual everything works right out of the box and ANY weapon can be used as a melee armament

- Shooter AI takes over all animations and IK, so you just concentrate on making the perfect model; AI procedurally reacts to hits, falls and gets back up!

- 25 voice tracks with built in audio manager

- Fully open source, well commented C# code; no DLLs; all properties can be edited in-game

- Built-in LOD manager

- ZOMBIE Prefab Included

- Insert own code at vital events, to make the game create the atmosphere you want

- AI powered characters fight against each other or together

- Whole system modular, making it possible to fully exchange components

- Team overview and strategies , making your AI attack in style!

- And so, so much more

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